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Fallout - Improved trait systemBloody mess: You always get to see the worst, most gruesome way a person can die.
Bruiser: You gain +2 points to Strength. But your Melee and Hand-to-Hand attacks are slower.
Chem Reliant: You are easier addicted to drugs, but you recover faster from their side-effects.
Chem Resistant: You chance of addiction to drugs is halved, but their effects last half as long.
Fast Metabolism: Your body heals much faster but you're more vunerable to poisons and radiation.
Fast Shot: Your rate of fire with semi-automatic weapons is much faster and you get to shoot faster than other people, but you can't aim to a specific spot of the target.
Feral Child: The opposite of Good Natured; all your combat skills earn a 10% bonus, but your Doctor, First aid, Persuasion and Barter skills recieve a 15% penalty.
Finesse: You get to score more critical hits than most. But your non-critical hit damage is smaller.
Gifted: You gain a +1 to all SPECIAL
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